August 13, 2017
There is an eternal struggle in the video game development industry to improve the graphics presented on the screen every year.Companies that can afford it spend huge amounts of money on improving them.It seeks, with this, to approach the greatest possible realism, although it is still far from being totally perfect.But the changes that occur are so deep that we want to think that sooner or later the animation will be completely confused with real life.
"Fifa 18," the next installment of the video game simulation football, will have a more evolved graphics than last year by re-betting on the graphics engine Frostbite, technology used by company sagas as Battlefield.At the technical level, emphasis will be placed on team play and, after being well received, will once again have a career mode,The Journey(El Camino), which will again feature the character of Alex Hunter, though with customizable elements for the Occasion as one of the scarce innovations this season.In the second year of the use of the graphics engine has been achieved more realistic, "promises Samuel Rivera, producer of the game, during the presentation of the video game.For fifa 18 coin generator ps4 help visit the below mentioned link to get free fifa 18 coins and points.
The video game promises more realism in both the players' facial features and their movements, in an attempt to replicate even the type of stride, jump and specific gestures of players of the stature ofCristiano Ronaldo.A team from Electronic Arts, the company owning the game, moved to Madrid to capture the moves of the Real Madrid striker with the specific suit that the developers use.The challenge: to present on screen until its last apex of muscular traction.In this delivery, for example, the size of each player will be distinguished, since "people of a lower stature run" differently than tall ones.
The result, according to the first advances of the project, are optimal and more advanced than last year.If in the first delivery in which they bet by this technology the graphics "had more life", in thissecond year of the use has been obtained to give of more realism ", assured.For this season it has been tried that fifa 18 pieces hack, in addition to all this, is the most "open" and "accessible" possible to reach all kinds of audiences regardless of their experience.
Because on this occasion, all that effort within the game is translated into two pillars: personalization and simulation.The first is that depending on the stature, physiognomy and type of player in real life, his movements both career and his behavior with or without value will be shown more realistically on the screen."It has more fluid animations," he explained.It has also been chosen to improve the so-called regionalization of content in such a way that the animations of the different states, clubs and tier will try to have the personality and the songs that in real life.
Adaptive and with more personality
The message of the project managers is that, although this type of games are launched annually and for this reason can not expect too many technical revolutions, this time has put a greater effort to improve the gameplay.It promises to be a qualitative leap compared to previous versions.And, to justify it, the video game will be based on several pillars: responsiveness (adaptive), fluidity of control, explosiveness (with more athletic sensations of the player) and, finally, the personality and differentiation of Players."There's a lot of footballers' personality to make it look more authentic and fun," he insisted.
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